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ProtoZed
awesome branch
A simple but powerful game framework
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This is the complete list of members for PZ::Animable, including all inherited members.
| Animable(AnimationManager &animationManager) | PZ::Animable | |
| Animable(const Animable &other) | PZ::Animable | |
| GetAnimationManager() const | PZ::Animable | inlineprotected |
| GetAttribute(Attribute attribute) const =0 | PZ::Animable | pure virtual |
| HasAttribute(Attribute attribute) const =0 | PZ::Animable | pure virtual |
| RunAnimation(const std::string &animationName) | PZ::Animable | |
| RunAnimationDirect(AnimationBase *animation) | PZ::Animable | |
| RunAnimationDirect(const std::string &animationType, AnimationProperties *properties) | PZ::Animable | |
| SetAttribute(Attribute attribute, float value)=0 | PZ::Animable | pure virtual |
| StepAnimations(float deltaTime) | PZ::Animable | |
| StopAllAnimations() | PZ::Animable | |
| ~Animable() | PZ::Animable | virtual |
1.8.2