ProtoZed
awesome branch
A simple but powerful game framework
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This is the complete list of members for PZ::Animable, including all inherited members.
Animable(AnimationManager &animationManager) | PZ::Animable | |
Animable(const Animable &other) | PZ::Animable | |
GetAnimationManager() const | PZ::Animable | inlineprotected |
GetAttribute(Attribute attribute) const =0 | PZ::Animable | pure virtual |
HasAttribute(Attribute attribute) const =0 | PZ::Animable | pure virtual |
RunAnimation(const std::string &animationName) | PZ::Animable | |
RunAnimationDirect(AnimationBase *animation) | PZ::Animable | |
RunAnimationDirect(const std::string &animationType, AnimationProperties *properties) | PZ::Animable | |
SetAttribute(Attribute attribute, float value)=0 | PZ::Animable | pure virtual |
StepAnimations(float deltaTime) | PZ::Animable | |
StopAllAnimations() | PZ::Animable | |
~Animable() | PZ::Animable | virtual |