ProtoZed  awesome branch
A simple but powerful game framework
PZ::AppState Member List

This is the complete list of members for PZ::AppState, including all inherited members.

AppState(Application &application)PZ::AppStateinline
EmitEvent(const Event &e) const PZ::EventHandler
EventHandler()PZ::EventHandler
GetApplication() const PZ::AppStateinlineprotected
HandleEvent(const Event &e)PZ::EventHandler
IsStarted() const PZ::AppStateinline
NonCopyable()PZ::NonCopyableinlineprotected
Pause()PZ::AppStateinlinevirtual
RegisterEvent(T *obj, void(T::*memFn)(EventT &))PZ::EventHandlerinline
Resume()PZ::AppStateinlinevirtual
Start(StringMap &options)PZ::AppStateinlinevirtual
Stop()PZ::AppStateinlinevirtual
SubscribeTo(EventHandler &handler)PZ::EventHandler
UnregisterEvent(T *obj, void(T::*memFn)(EventT &))PZ::EventHandlerinline
UnsubscribeTo(EventHandler &handler)PZ::EventHandler
Update(float deltaTime)=0PZ::AppStatepure virtual
~AppState()PZ::AppStateinlinevirtual
~EventHandler()PZ::EventHandlervirtual