ProtoZed
awesome branch
A simple but powerful game framework
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This is the complete list of members for PZ::EventHandler, including all inherited members.
EmitEvent(const Event &e) const | PZ::EventHandler | |
EventHandler() | PZ::EventHandler | |
HandleEvent(const Event &e) | PZ::EventHandler | |
RegisterEvent(T *obj, void(T::*memFn)(EventT &)) | PZ::EventHandler | inline |
SubscribeTo(EventHandler &handler) | PZ::EventHandler | |
UnregisterEvent(T *obj, void(T::*memFn)(EventT &)) | PZ::EventHandler | inline |
UnsubscribeTo(EventHandler &handler) | PZ::EventHandler | |
~EventHandler() | PZ::EventHandler | virtual |