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ProtoZed
awesome branch
A simple but powerful game framework
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This is the complete list of members for PZ::Log, including all inherited members.
| Debug(const std::string &message) | PZ::Log | inline |
| Debug(const std::string &name, const std::string &message) | PZ::Log | inlinestatic |
| EmitEvent(const Event &e) const | PZ::EventHandler | |
| Error(const std::string &message) | PZ::Log | inline |
| Error(const std::string &name, const std::string &message) | PZ::Log | inlinestatic |
| EventHandler() | PZ::EventHandler | |
| HandleEvent(const Event &e) | PZ::EventHandler | |
| Info(const std::string &message) | PZ::Log | inline |
| Info(const std::string &name, const std::string &message) | PZ::Log | inlinestatic |
| IsConsoleOutputEnabled() const | PZ::Log | |
| IsFileOutputEnabled() const | PZ::Log | |
| IsTimestampEnabled() const | PZ::Log | |
| LogManager class | PZ::Log | friend |
| LT_DEBUG enum value | PZ::Log | |
| LT_ERROR enum value | PZ::Log | |
| LT_INFO enum value | PZ::Log | |
| LT_WARNING enum value | PZ::Log | |
| Message(Type type, const std::string &message) | PZ::Log | |
| Message(const std::string &name, Type type, const std::string &message) | PZ::Log | inlinestatic |
| NonCopyable() | PZ::NonCopyable | inlineprotected |
| RegisterEvent(T *obj, void(T::*memFn)(EventT &)) | PZ::EventHandler | inline |
| SetConsoleOutput(bool enable) | PZ::Log | |
| SetTimestamp(bool enable) | PZ::Log | |
| SubscribeTo(EventHandler &handler) | PZ::EventHandler | |
| Type enum name | PZ::Log | |
| UnregisterEvent(T *obj, void(T::*memFn)(EventT &)) | PZ::EventHandler | inline |
| UnsubscribeTo(EventHandler &handler) | PZ::EventHandler | |
| Warning(const std::string &message) | PZ::Log | inline |
| Warning(const std::string &name, const std::string &message) | PZ::Log | inlinestatic |
| ~EventHandler() | PZ::EventHandler | virtual |
1.8.2