ProtoZed
awesome branch
A simple but powerful game framework
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This is the complete list of members for PZ::MetaEntity, including all inherited members.
AddComponent() | PZ::MetaEntity | inline |
AddComponent(const HashString &family) | PZ::MetaEntity | inline |
Destroy() | PZ::MetaEntity | inline |
EntityManager class | PZ::MetaEntity | friend |
GetAllComponents(ComponentList &list) const | PZ::MetaEntity | inline |
GetComponent() const | PZ::MetaEntity | inline |
GetComponent(const HashString &family) const | PZ::MetaEntity | inline |
GetID() const | PZ::MetaEntity | inline |
GetManager() const | PZ::MetaEntity | inline |
HasComponent() const | PZ::MetaEntity | inline |
HasComponent(const HashString &family) const | PZ::MetaEntity | inline |
IsValid() const | PZ::MetaEntity | inline |
MetaEntity() | PZ::MetaEntity | inline |
operator!=(const MetaEntity &other) | PZ::MetaEntity | inline |
operator==(const MetaEntity &other) | PZ::MetaEntity | inline |
RemoveComponent() | PZ::MetaEntity | inline |
RemoveComponent(const HashString &family) | PZ::MetaEntity | inline |
StillExists() const | PZ::MetaEntity | inline |
~MetaEntity() | PZ::MetaEntity | inline |