ProtoZed  awesome branch
A simple but powerful game framework
PZ::SystemList Member List

This is the complete list of members for PZ::SystemList, including all inherited members.

Add(const SystemType &type)PZ::SystemListinline
Get(const SystemType &type) const PZ::SystemListinline
Get(const SystemType &type) const PZ::SystemList
Has(const SystemType &type) const PZ::SystemListinline
InsertAfter(const SystemType &type, const SystemType &after)PZ::SystemListinline
InsertBefore(const SystemType &type, const SystemType &before)PZ::SystemListinline
NonCopyable()PZ::NonCopyableinlineprotected
Remove(const SystemType &type)PZ::SystemList
RemoveAll()PZ::SystemList
StartAll()PZ::SystemList
StopAll()PZ::SystemList
SystemList(Application &application)PZ::SystemList
UpdateAll(float deltaTime)PZ::SystemList
~SystemList()PZ::SystemList