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A simple but powerful game framework
PZ::Tween Member List

This is the complete list of members for PZ::Tween, including all inherited members.

AddTime(float deltaTime)PZ::Tweenvirtual
AnimationBase(AnimationManager &animationManager)PZ::AnimationBase
AnimationBase(AnimationProperties *properties, AnimationManager &animationManager)PZ::AnimationBase
FINISHED enum valuePZ::AnimationBase
GetAnimable()PZ::AnimationBaseinline
GetAnimationManager() const PZ::AnimationBaseinlineprotected
GetAttribute() const PZ::Tween
GetCopy()PZ::Tweenvirtual
GetDelay() const PZ::Tween
GetEquation() const PZ::Tween
GetGoal() const PZ::Tween
GetPingPong() const PZ::Tween
GetRelativeGoal() const PZ::Tween
GetRepeat() const PZ::Tween
GetState() const PZ::AnimationBaseinline
GetTime() const PZ::Tween
GetTransition() const PZ::Tween
IsPaused() const PZ::AnimationBaseinline
NOT_STARTED enum valuePZ::AnimationBase
objectPZ::AnimationBaseprotected
onFinishedPZ::AnimationBaseprotected
onStartPZ::AnimationBaseprotected
Pause(bool pause=true)PZ::AnimationBase
PAUSED enum valuePZ::AnimationBase
Resume()PZ::AnimationBase
RUNNING enum valuePZ::AnimationBase
SetAll(Attribute attribute, float goal, Easing::Transition transition, Easing::Equation equation, float time, float delay=0.f, int repeat=0, bool pingpong=false, bool relativeGoal=false)PZ::Tween
SetAttribute(Attribute attribute)PZ::Tween
SetDelay(float delay)PZ::Tween
SetEquation(Easing::Equation equation)PZ::Tween
SetFinishedCallback(AnimationCallback &callback)PZ::AnimationBaseinline
SetGoal(float goal)PZ::Tween
SetPingPoing(bool pingpong)PZ::Tween
SetRelativeGoal(bool relative)PZ::Tween
SetRepeat(int repeat)PZ::Tween
SetStartCallback(AnimationCallback &callback)PZ::AnimationBaseinline
SetTime(float time)PZ::Tween
SetTransition(Easing::Transition transition)PZ::Tween
Start(Animable &animable)PZ::AnimationBase
STARTED enum valuePZ::AnimationBase
StartImpl()PZ::Tweenprotectedvirtual
State enum namePZ::AnimationBase
statePZ::AnimationBaseprotected
Stop()PZ::AnimationBase
STOPPED enum valuePZ::AnimationBase
Tween(AnimationManager &animationManager)PZ::Tween
Tween(AnimationProperties *properties, AnimationManager &animationManager)PZ::Tween
Tween(const Tween &copy)PZ::Tween
~AnimationBase()PZ::AnimationBasevirtual
~Tween()PZ::Tween