ProtoZed  awesome branch
A simple but powerful game framework
Namespaces | Functions
Platform.h File Reference

Namespaces

namespace  PZ
 
namespace  PZ::Platform
 

Functions

double PZ::Platform::GetHighResolutionClock ()
 
Path::Attributes PZ::Platform::GetAttributes (const std::string &file)
 
bool PZ::Platform::GetFileList (std::vector< std::string > &list, const std::string &folder, bool recursive=true)