ProtoZed
awesome branch
A simple but powerful game framework
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Functions | |
double | GetHighResolutionClock () |
Path::Attributes | GetAttributes (const std::string &file) |
bool | GetFileList (std::vector< std::string > &list, const std::string &folder, bool recursive=true) |
Path::Attributes PZ::Platform::GetAttributes | ( | const std::string & | file | ) |
bool PZ::Platform::GetFileList | ( | std::vector< std::string > & | list, |
const std::string & | folder, | ||
bool | recursive = true |
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double PZ::Platform::GetHighResolutionClock | ( | ) |