ProtoZed  awesome branch
A simple but powerful game framework
Functions
PZ::Platform Namespace Reference

Functions

double GetHighResolutionClock ()
 
Path::Attributes GetAttributes (const std::string &file)
 
bool GetFileList (std::vector< std::string > &list, const std::string &folder, bool recursive=true)
 

Function Documentation

Path::Attributes PZ::Platform::GetAttributes ( const std::string &  file)
bool PZ::Platform::GetFileList ( std::vector< std::string > &  list,
const std::string &  folder,
bool  recursive = true 
)
double PZ::Platform::GetHighResolutionClock ( )