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ProtoZed
awesome branch
A simple but powerful game framework
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Public Member Functions | |
| LogManager () | |
| ~LogManager () | |
| void | Open (const std::string &name, bool consoleOutput=true, bool fileOutput=true, bool timestamp=true) |
| void | Close (const std::string &name) |
| Log & | Get (const std::string &name) |
Public Member Functions inherited from PZ::Singleton< LogManager > | |
| Singleton () | |
| ~Singleton () | |
Additional Inherited Members | |
Static Public Member Functions inherited from PZ::Singleton< LogManager > | |
| static LogManager & | GetSingleton () |
| static LogManager * | GetSingletonPtr () |
| PZ::LogManager::LogManager | ( | ) |
| PZ::LogManager::~LogManager | ( | ) |
| void PZ::LogManager::Close | ( | const std::string & | name | ) |
| Log& PZ::LogManager::Get | ( | const std::string & | name | ) |
| void PZ::LogManager::Open | ( | const std::string & | name, |
| bool | consoleOutput = true, |
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| bool | fileOutput = true, |
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| bool | timestamp = true |
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| ) |
1.8.2