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ProtoZed
awesome branch
A simple but powerful game framework
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Public Member Functions | |
| Property (const std::string &name, PropertyList *list=nullptr) | |
| Property (const std::string &name, const T &value, PropertyList *list=nullptr) | |
| ~Property () | |
| const Property & | operator= (const T &value) |
| operator const T & () const | |
| std::string | ToString () const |
| void | FromString (const std::string &str) |
Public Member Functions inherited from PZ::PropertyBase | |
| PropertyBase (const std::string &name, PropertyList *list=nullptr) | |
| virtual | ~PropertyBase () |
| const std::string & | GetName () const |
| bool | IsValid () const |
| bool | IsInList () const |
Additional Inherited Members | |
Protected Member Functions inherited from PZ::PropertyBase | |
| void | NotifyList () |
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inlineexplicit |
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inline |
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inline |
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inlinevirtual |
Implements PZ::PropertyBase.
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inline |
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inline |
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inlinevirtual |
Implements PZ::PropertyBase.
1.8.2