ProtoZed
awesome branch
A simple but powerful game framework
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Public Member Functions | |
Property (const std::string &name, PropertyList *list=nullptr) | |
Property (const std::string &name, const T &value, PropertyList *list=nullptr) | |
~Property () | |
const Property & | operator= (const T &value) |
operator const T & () const | |
std::string | ToString () const |
void | FromString (const std::string &str) |
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PropertyBase (const std::string &name, PropertyList *list=nullptr) | |
virtual | ~PropertyBase () |
const std::string & | GetName () const |
bool | IsValid () const |
bool | IsInList () const |
Additional Inherited Members | |
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void | NotifyList () |
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inlineexplicit |
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inline |
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inline |
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inlinevirtual |
Implements PZ::PropertyBase.
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inline |
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inline |
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inlinevirtual |
Implements PZ::PropertyBase.