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| VideoMode () |
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| VideoMode (const Vector2i &windowResolution, const Vector2i &virtualResolution, bool fullscreen=false) |
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| VideoMode (int windowWidth, int windowHeight, int virtualWidth, int virtualHeight, bool fullscreen=false) |
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| ~VideoMode () |
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void | SetVirtualResolution (const Vector2i &resolution) |
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void | SetVirtualResolution (int width, int height) |
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void | SetWindowResolution (const Vector2i &resolution, bool sameVirtual=true) |
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void | SetWindowResolution (int width, int height, bool sameVirtual=true) |
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void | SetWindowResolution (const Vector2i &resolution, bool fullscreen, bool sameVirtual=true) |
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void | SetWindowResolution (int width, int height, bool fullscreen, bool sameVirtual=true) |
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void | SetFullscreen (bool fullscreen) |
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const Vector2i & | GetVirtualResolution () const |
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const Vector2i & | GetWindowResolution () const |
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bool | GetFullscreen () const |
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PZ::VideoMode::VideoMode |
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PZ::VideoMode::VideoMode |
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const Vector2i & |
windowResolution, |
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const Vector2i & |
virtualResolution, |
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bool |
fullscreen = false |
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) |
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PZ::VideoMode::VideoMode |
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int |
windowWidth, |
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int |
windowHeight, |
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int |
virtualWidth, |
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int |
virtualHeight, |
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bool |
fullscreen = false |
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) |
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PZ::VideoMode::~VideoMode |
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bool PZ::VideoMode::GetFullscreen |
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const |
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inline |
const Vector2i& PZ::VideoMode::GetVirtualResolution |
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const |
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inline |
const Vector2i& PZ::VideoMode::GetWindowResolution |
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const |
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inline |
void PZ::VideoMode::SetFullscreen |
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bool |
fullscreen | ) |
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void PZ::VideoMode::SetVirtualResolution |
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const Vector2i & |
resolution | ) |
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void PZ::VideoMode::SetVirtualResolution |
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int |
width, |
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int |
height |
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) |
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void PZ::VideoMode::SetWindowResolution |
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const Vector2i & |
resolution, |
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bool |
sameVirtual = true |
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) |
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void PZ::VideoMode::SetWindowResolution |
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int |
width, |
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int |
height, |
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bool |
sameVirtual = true |
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) |
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void PZ::VideoMode::SetWindowResolution |
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const Vector2i & |
resolution, |
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bool |
fullscreen, |
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bool |
sameVirtual = true |
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) |
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void PZ::VideoMode::SetWindowResolution |
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int |
width, |
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int |
height, |
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bool |
fullscreen, |
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bool |
sameVirtual = true |
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) |
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The documentation for this class was generated from the following file: