ProtoZed
awesome branch
A simple but powerful game framework
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Classes | |
class | PZ::EntityEvent |
class | PZ::EntitiesClearedEvent |
class | PZ::ComponentEvent |
class | PZ::EntityManager |
Manager for entities, components and the relationship between them. More... | |
Namespaces | |
namespace | PZ |
Typedefs | |
typedef HashString | PZ::EntityID |
typedef std::vector< EntityID > | PZ::EntityList |
typedef std::vector< HashString > | PZ::ComponentList |
typedef std::unordered_set < EntityID, std::hash< int > > | PZ::EntitySet |
typedef std::unordered_map < EntityID, Component *, std::hash< int > > | PZ::EntityComponentMap |