ProtoZed  awesome branch
A simple but powerful game framework
Public Types | Public Member Functions | Public Attributes | List of all members
PZ::EntityEvent Class Reference
Inheritance diagram for PZ::EntityEvent:
PZ::Event

Public Types

enum  State { CREATED, DESTROYED }
 

Public Member Functions

 EntityEvent (State state, const EntityID &id, bool post=true)
 
- Public Member Functions inherited from PZ::Event
virtual ~Event ()
 

Public Attributes

State state
 
EntityID id
 
bool post
 

Additional Inherited Members

- Protected Member Functions inherited from PZ::Event
 Event ()
 

Member Enumeration Documentation

Enumerator:
CREATED 
DESTROYED 

Constructor & Destructor Documentation

PZ::EntityEvent::EntityEvent ( State  state,
const EntityID id,
bool  post = true 
)
inline

Member Data Documentation

EntityID PZ::EntityEvent::id
bool PZ::EntityEvent::post
State PZ::EntityEvent::state

The documentation for this class was generated from the following file: